Your Discord isn't going to grow itself, and you already have enough on your plate. Loomkin designs and operates the community system so your dev team stays focused on what matters.
Your Discord is quiet or nonexistent. You keep pushing it to next sprint.
No one on the team has time to run community since the priority is to ship the game.
You've tried posting to Discord but the conversation dies. No one knows what to do next.
Launch is coming and your player base isn't organized, activated, or ready.
Not likes. Not followers. Business metrics that matter to studios building for the long term.
"Community isn't just posting content or moderation. It's the rituals that make players return, contribute, and bring others in, on their own."
— Loomkin teamThree models designed for indie studios at different stages. They can be combined or sequenced.
Packages 1 and 2 are natural entry points to the Enterprise tier. Most studios start with Strategy and grow from there.
Hugo Breton has spent over 10 years inside the gaming industry, leading LatAm operations for Riot Games and advising studios and publishers before co-founding Loomkin. He's built and scaled teams, communities, and business systems across three continents. At XP Game Summit, he's here to help indie studios turn their Discord from a ghost town into their most powerful growth channel.
Exclusive for XP Game Summit
Book a 30-minute call or drop us a note. We'll tell you in that first conversation whether we're a fit and what a community system for your game could look like.